Many improvements to the Pipeline tool: added toolbar, new filtered output view, new templates, drag and drop, and more.Optimizations to SpriteBatch performance and garbage generation.Apple TV support (requires to be built from source at the moment).Better Support for Xamarin.Mac and Xam.Mac.New cross-platform “Desktop” project where same binary and content will work on Windows, Linux and Mac desktops.Assemblies are now installed locally on Mac and Linux just like they are on Windows.Automatic inclusion of XNBs into your final project on Mac and Linux.Content Pipeline Integration for Xamarin Studio and MonoDevleop on Mac and Linux.We had tons of fixes and features in this release, but this is just a short summary of the major changes: UPDATE : The original 3.5 release was updated to 3.5.1 with a few critical bug fixes. MonoGame 3.5 Pipeline GUI Tool for MacOS stand alone installer.Thanks to all the hard work from the community this is possibly one of the best releases so far. We are very excited to announce MonoGame 3.5 is now available for download. If you need more help with MonoGame or UWP or just want to show off your work please post on our community site. There is a great little article by Xamarin on getting started with UWP and MonoGame which can help you if you’re new to MonoGame. To get started today get the Xbox Live Creators SDK and then download the MonoGame SDK. Our new MonoGame 3.6 release has a year of improvements to our UWP support as well as our other platforms and works great on Xbox One. Some developers have already taken advantage of our UWP support, like Endi Milojkoski’s Raining Blobs:
MONOGAME VISUAL STUDIO DEVELOP FOR LINUX WINDOWS 10
By using MonoGame and targeting the UWP platform you’ll be able to create 2d and 3d games for hundreds of millions of Windows 10 PCs and the whole Xbox One family, including the upcoming Project Scorpio. MonoGame, being the open source spiritual successor to XNA, now supports over 10 platforms including UWP. This is a welcome return and improvement of what made game development using C# and XNA so fun and career launching for many indies.
MONOGAME VISUAL STUDIO DEVELOP FOR LINUX PC
Today Microsoft announced the Xbox Live Creators Program, which allows anyone with a Windows 10 PC and a retail Xbox One to develop games for their console and publish them to the Xbox One Store. MonoGame and the Xbox Live Creators Program